--- a/properties.h +++ b/properties.h @@ -33,9 +33,7 @@ #include #include -#ifdef WIN32 using namespace std; -#endif #include "defs.h" --- a/anim.h +++ b/anim.h @@ -27,9 +27,7 @@ // Language Includes #include -#ifdef WIN32 using namespace std; -#endif // Application Includes #include "graph.h" --- a/exception.h +++ b/exception.h @@ -27,10 +27,9 @@ // Language Includes #include +#include -#ifdef WIN32 using namespace std; -#endif #define CatchEx(aEx) catch( CXLException aEx ) #define ThrowEx(aError) throw CXLException(aError,__FILE__,__LINE__) --- a/gamelogic.cpp +++ b/gamelogic.cpp @@ -154,7 +154,7 @@ levelFile = NULL; } - currentMap = NULL; + currentMap = gameLevels.begin(); playerName = new char[32+1]; strcpy( playerName, "nobody" );