Class PSGraphics2D

All Implemented Interfaces:
Cloneable
Direct Known Subclasses:
AbstractPSDocumentGraphics2D

public class PSGraphics2D extends AbstractGraphics2D
This is a concrete implementation of AbstractGraphics2D (and therefore of Graphics2D) which is able to generate PostScript code.
Version:
$Id$
See Also:
  • Field Details

    • pathHashCache

      protected List<Integer> pathHashCache
    • startCache

      protected boolean startCache
    • rootG2D

      protected PSGraphics2D rootG2D
      The G2D instance that represents the root instance (used in context with create()/dispose()). Null if this instance is the root instance.
    • gen

      protected PSGenerator gen
      the PostScript generator being created
    • clippingDisabled

      protected boolean clippingDisabled
      Disable or enable clipping
    • fallbackTextHandler

      protected TextHandler fallbackTextHandler
      Fallback text handler
    • customTextHandler

      protected TextHandler customTextHandler
      Custom text handler
    • currentColour

      protected Color currentColour
      the current colour for use in svg
  • Constructor Details

    • PSGraphics2D

      public PSGraphics2D(boolean textAsShapes)
      Create a new Graphics2D that generates PostScript code.
      Parameters:
      textAsShapes - True if text should be rendered as graphics
      See Also:
    • PSGraphics2D

      public PSGraphics2D(boolean textAsShapes, PSGenerator gen)
      Create a new Graphics2D that generates PostScript code.
      Parameters:
      textAsShapes - True if text should be rendered as graphics
      gen - PostScript generator to use for output
      See Also:
    • PSGraphics2D

      public PSGraphics2D(PSGraphics2D g)
      Constructor for creating copies
      Parameters:
      g - parent PostScript Graphics2D
  • Method Details

    • setPSGenerator

      public void setPSGenerator(PSGenerator gen)
      Sets the PostScript generator
      Parameters:
      gen - the PostScript generator
    • getPSGenerator

      public PSGenerator getPSGenerator()
      Returns:
      the PostScript generator used by this instance.
    • setGraphicContext

      public void setGraphicContext(GraphicContext c)
      Sets the GraphicContext
      Parameters:
      c - GraphicContext to use
    • getFallbackTextHandler

      public TextHandler getFallbackTextHandler()
      Returns:
      the fallback TextHandler implementation
    • getCustomTextHandler

      public TextHandler getCustomTextHandler()
      Returns:
      the custom TextHandler implementation
    • setCustomTextHandler

      public void setCustomTextHandler(TextHandler handler)
      Sets a custom TextHandler implementation that is responsible for painting text. The default TextHandler paints all text as shapes. A custom implementation can implement text painting using text painting operators.
      Parameters:
      handler - the custom TextHandler implementation
    • disableClipping

      public void disableClipping(boolean b)
      Disable clipping on each draw command.
      Parameters:
      b - set to true to disable all clipping.
    • create

      public Graphics create()
      Creates a new Graphics object that is a copy of this Graphics object.
      Specified by:
      create in class Graphics
      Returns:
      a new graphics context that is a copy of this graphics context.
    • handleIOException

      public void handleIOException(IOException ioe)
      Central handler for IOExceptions for this class.
      Parameters:
      ioe - IOException to handle
    • preparePainting

      public void preparePainting()
      This method is used by AbstractPSDocumentGraphics2D to prepare a new page if necessary.
    • drawImage

      public boolean drawImage(Image img, int x, int y, ImageObserver observer)
      Draws as much of the specified image as is currently available. The image is drawn with its top-left corner at (xy) in this graphics context's coordinate space. Transparent pixels in the image do not affect whatever pixels are already there.

      This method returns immediately in all cases, even if the complete image has not yet been loaded, and it has not been dithered and converted for the current output device.

      If the image has not yet been completely loaded, then drawImage returns false. As more of the image becomes available, the process that draws the image notifies the specified image observer.

      Specified by:
      drawImage in class Graphics
      Parameters:
      img - the specified image to be drawn.
      x - the x coordinate.
      y - the y coordinate.
      observer - object to be notified as more of the image is converted.
      Returns:
      True if the image has been fully drawn/loaded
      See Also:
    • drawImage

      public boolean drawImage(Image img, int x, int y, ImageObserver observer, Color mask)
    • drawImage

      public boolean drawImage(Image img, int x, int y, ImageObserver observer, Color mask, RenderedImage imageMask)
    • buildBufferedImage

      public BufferedImage buildBufferedImage(Dimension size)
      Creates a buffered image.
      Parameters:
      size - dimensions of the image to be created
      Returns:
      the buffered image
    • drawImage

      public boolean drawImage(Image img, int x, int y, int width, int height, ImageObserver observer)
      Draws as much of the specified image as has already been scaled to fit inside the specified rectangle.

      The image is drawn inside the specified rectangle of this graphics context's coordinate space, and is scaled if necessary. Transparent pixels do not affect whatever pixels are already there.

      This method returns immediately in all cases, even if the entire image has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete, then drawImage returns false. As more of the image becomes available, the process that draws the image notifies the image observer by calling its imageUpdate method.

      A scaled version of an image will not necessarily be available immediately just because an unscaled version of the image has been constructed for this output device. Each size of the image may be cached separately and generated from the original data in a separate image production sequence.

      Specified by:
      drawImage in class Graphics
      Parameters:
      img - the specified image to be drawn.
      x - the x coordinate.
      y - the y coordinate.
      width - the width of the rectangle.
      height - the height of the rectangle.
      observer - object to be notified as more of the image is converted.
      Returns:
      True if the image has been fully loaded/drawn
      See Also:
    • dispose

      public void dispose()
      Disposes of this graphics context and releases any system resources that it is using. A Graphics object cannot be used after disposehas been called.

      When a Java program runs, a large number of Graphics objects can be created within a short time frame. Although the finalization process of the garbage collector also disposes of the same system resources, it is preferable to manually free the associated resources by calling this method rather than to rely on a finalization process which may not run to completion for a long period of time.

      Graphics objects which are provided as arguments to the paint and update methods of components are automatically released by the system when those methods return. For efficiency, programmers should call dispose when finished using a Graphics object only if it was created directly from a component or another Graphics object.

      Specified by:
      dispose in class Graphics
      See Also:
    • processShape

      public int processShape(Shape s, boolean cached) throws IOException
      Processes a Shape generating the necessary painting operations.
      Parameters:
      s - Shape to process
      Returns:
      the winding rule of the path defining the shape
      Throws:
      IOException - In case of an I/O problem.
    • processPathIteratorToString

      protected String processPathIteratorToString(PathIterator iter) throws IOException
      Throws:
      IOException
    • processPathIteratorCached

      protected void processPathIteratorCached(Shape s) throws IOException
      Throws:
      IOException
    • processPathIterator

      public void processPathIterator(PathIterator iter) throws IOException
      Processes a path iterator generating the nexessary painting operations.
      Parameters:
      iter - PathIterator to process
      Throws:
      IOException - In case of an I/O problem.
    • draw

      public void draw(Shape s)
      Strokes the outline of a Shape using the settings of the current Graphics2D context. The rendering attributes applied include the Clip, Transform, Paint, Composite and Stroke attributes.
      Specified by:
      draw in class Graphics2D
      Parameters:
      s - the Shape to be rendered
      See Also:
    • shouldBeClipped

      public boolean shouldBeClipped(Shape clip, Shape s)
      Determines if a shape interacts with a clipping region.
      Parameters:
      clip - Shape defining the clipping region
      s - Shape to be drawn
      Returns:
      true if code for a clipping region needs to be generated.
    • writeClip

      public void writeClip(Shape s)
      Establishes a clipping region
      Parameters:
      s - Shape defining the clipping region
    • applyPaint

      protected void applyPaint(Paint paint, boolean fill)
      Applies a new Paint object.
      Parameters:
      paint - Paint object to use
      fill - True if to be applied for filling
    • applyStroke

      protected void applyStroke(Stroke stroke)
      Applies a new Stroke object.
      Parameters:
      stroke - Stroke object to use
    • applyStroke

      public static void applyStroke(Stroke stroke, PSGenerator gen) throws IOException
      Applies a new Stroke object.
      Parameters:
      stroke - the Stroke instance
      gen - the PS generator
      Throws:
      IOException - if an I/O error occurs
    • drawRenderedImage

      public void drawRenderedImage(RenderedImage img, AffineTransform xform)
      Renders a RenderedImage, applying a transform from image space into user space before drawing. The transformation from user space into device space is done with the current Transform in the Graphics2D. The specified transformation is applied to the image before the transform attribute in the Graphics2D context is applied. The rendering attributes applied include the Clip, Transform, and Composite attributes. Note that no rendering is done if the specified transform is noninvertible.
      Specified by:
      drawRenderedImage in class Graphics2D
      Parameters:
      img - the image to be rendered
      xform - the transformation from image space into user space
      See Also:
    • drawRenderableImage

      public void drawRenderableImage(RenderableImage img, AffineTransform xform)
      Renders a RenderableImage, applying a transform from image space into user space before drawing. The transformation from user space into device space is done with the current Transform in the Graphics2D. The specified transformation is applied to the image before the transform attribute in the Graphics2D context is applied. The rendering attributes applied include the Clip, Transform, and Composite attributes. Note that no rendering is done if the specified transform is noninvertible.

      Rendering hints set on the Graphics2D object might be used in rendering the RenderableImage. If explicit control is required over specific hints recognized by a specific RenderableImage, or if knowledge of which hints are used is required, then a RenderedImage should be obtained directly from the RenderableImage and rendered using drawRenderedImage.

      Specified by:
      drawRenderableImage in class Graphics2D
      Parameters:
      img - the image to be rendered
      xform - the transformation from image space into user space
      See Also:
    • establishColor

      public void establishColor(Color c) throws IOException
      Establishes the given color in the PostScript interpreter.
      Parameters:
      c - the color to set
      Throws:
      IOException - In case of an I/O problem
    • drawString

      public void drawString(String s, float x, float y)
      Renders the text specified by the specified String, using the current Font and Paint attributes in the Graphics2D context. The baseline of the first character is at position (xy) in the User Space. The rendering attributes applied include the Clip, Transform, Paint, Font and Composite attributes. For characters in script systems such as Hebrew and Arabic, the glyphs can be rendered from right to left, in which case the coordinate supplied is the location of the leftmost character on the baseline.
      Specified by:
      drawString in class Graphics2D
      Parameters:
      s - the String to be rendered
      x - the x-coordinate where the String should be rendered
      y - the y-coordinate where the String should be rendered
      See Also:
    • fill

      public void fill(Shape s)
      Fills the interior of a Shape using the settings of the Graphics2D context. The rendering attributes applied include the Clip, Transform, Paint, and Composite.
      Specified by:
      fill in class Graphics2D
      Parameters:
      s - the Shape to be filled
      See Also:
    • doDrawing

      protected void doDrawing(boolean fill, boolean stroke, boolean nonzero) throws IOException
      Commits a painting operation.
      Parameters:
      fill - filling
      stroke - stroking
      nonzero - true if the non-zero winding rule should be used when filling
      Throws:
      IOException - In case of an I/O problem
    • getDeviceConfiguration

      public GraphicsConfiguration getDeviceConfiguration()
      Returns the device configuration associated with this Graphics2D.
      Specified by:
      getDeviceConfiguration in class Graphics2D
      Returns:
      the device configuration
    • getFontMetrics

      public FontMetrics getFontMetrics(Font f)
      Gets the font metrics for the specified font.
      Specified by:
      getFontMetrics in class Graphics
      Parameters:
      f - the specified font
      Returns:
      the font metrics for the specified font.
      See Also:
    • setXORMode

      public void setXORMode(Color c1)
      Sets the paint mode of this graphics context to alternate between this graphics context's current color and the new specified color. This specifies that logical pixel operations are performed in the XOR mode, which alternates pixels between the current color and a specified XOR color.

      When drawing operations are performed, pixels which are the current color are changed to the specified color, and vice versa.

      Pixels that are of colors other than those two colors are changed in an unpredictable but reversible manner; if the same figure is drawn twice, then all pixels are restored to their original values.

      Specified by:
      setXORMode in class Graphics
      Parameters:
      c1 - the XOR alternation color
    • copyArea

      public void copyArea(int x, int y, int width, int height, int dx, int dy)
      Copies an area of the component by a distance specified by dx and dy. From the point specified by x and y, this method copies downwards and to the right. To copy an area of the component to the left or upwards, specify a negative value for dx or dy. If a portion of the source rectangle lies outside the bounds of the component, or is obscured by another window or component, copyArea will be unable to copy the associated pixels. The area that is omitted can be refreshed by calling the component's paint method.
      Specified by:
      copyArea in class Graphics
      Parameters:
      x - the x coordinate of the source rectangle.
      y - the y coordinate of the source rectangle.
      width - the width of the source rectangle.
      height - the height of the source rectangle.
      dx - the horizontal distance to copy the pixels.
      dy - the vertical distance to copy the pixels.