Continuation of https://github.com/PCSX2/pcsx2/commit/a59f95317a3fd
--- a/pcsx2/GameDatabase.cpp
+++ b/pcsx2/GameDatabase.cpp
@@ -1040,3 +1040,3 @@
 	const u32 index = static_cast<u32>(s_hash_database.size());
-	for (const ryml::NodeRef& n : node["hashes"].children())
+	for (const auto& n : node["hashes"].children())
 	{
